Posts Tagged ‘Windows’

Worldwide Mobile Terminal Sales to End Users

June 24th, 2010


Company

1Q10

Units

1Q10 Market Share (%)

1Q09

Units

1Q09 Market Share (%)

Nokia

110,105.6

35.0

97,398.2

36.2

Samsung

64,897.1

20.6

51,385.4

19.1

LG

27,190.1

8.6

26,546.9

9.9

RIM

10,552.5

3.4

7,233.5

2.7

Sony Ericsson

9,865.6

3.1

14,470.3

5.4

Motorola

9,574.5

3.0

16,587.3

6.2

Apple

8,359.7

2.7

3,938.8

1.5

ZTE

5,375.4

1.7

3,369.6

1.3

G-Five

4,345.0

1.4

Huawei

3,970.0

1.3

3,217.9

1.2

Others

60,418.1

19.2

44,972.2

16.5

Total

314,653.50

100.0

269,120.10

100.0

Source: Gartner (May 2010)

From: http://www.gartner.com/it/page.jsp?id=1372013

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Android Fragrmentation

June 24th, 2010

From: http://www.thesearethedroids.com/2010/05/18/android-2-1-takes-the-lead/?utm_source=feedburner&utm_medium=feed&utm_campaign=Feed:+thesearethedroids+(These+are+the+Droids)

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YouTube Stats

June 24th, 2010
  • Average views per day : 2 Billion
  • Traffic stats : 3rd most visited website (Alexa)
  • Language localization : Localized in 24 different languages
  • Average time spent per day : 15 minutes
  • Average amount of video uploaded per minute : 24 Hours of video
  • Average homepage impressions : 45 Million per day
  • Non-US site traffic : 70%.
  • Amount of videos scanned for copyright : 100 Years of video per day
  • Time it will take to watch all videos on Youtube : 1700 Years

From: http://gorumors.com/crunchies/youtube-usage-stats-facts/?utm_source=feedburner&utm_medium=feed&utm_campaign=Feed:+Techcrunchies+(TechCrunchies)

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The Economics of an iPhone App

June 24th, 2010

Based on a survey using sales data from 96 developers that market applications ranging in price from 99 cents to $79.99:

  • The average total number of units sold was 101,024 copies within an average period of 261 days.
  • The average number of units sold per day was 387.
  • The average price was $5.49, although the data skews due to the $49.99 outlier. In most cases, the price point was $0.99.
  • The average number of updates released was 3.89
  • The average total development cost amounting to $6,453. Several developers omitted development costs and most did not include their personal time in these figures. It is safe to assume the cost would be at least five or ten times more when using a contracted team.
  • On average, iPhone developers are seeing a return of more than 15 times their initial development costs.

When the top 10% of the most successful apps are removed from the data set:

  • The average sales were 11,625 total units
  • Averaging 44 copies/day
  • Approximately 23% of apps sold less than 1000 units from launch (ranging from 12 to 370 days in the App Store)
  • 56% of apps sold less than or equal to 10,000 units, while 90% sold less than 100,000 units, with the remaining 10% achieving sales of 127,000 – 3,000,000 units.

Being featured by Apple is the greatest contributor to spiking sales. The level of Apple promotion reflected what sort of increase the developer would see. Areas such as “New and Noteworthy” produced slightly less gains than “Staff Favorites” or “What’s Hot.” Generally speaking, it is safe to assume a 2-20X sales spike following being featured, with the effect lasting roughly a week or so before returning to average numbers.

From: http://techcrunch.com/2010/05/16/iphone-app-sales-exposed/?utm_source=feedburner&utm_medium=feed&utm_campaign=Feed:+Techcrunch+(TechCrunch)

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Bandwidth use of voice and data activities

June 24th, 2010
Activity Bandwidth Throughput/hour MB/hour Voice multiple
Voice 9 kbps 31.64 Mbps 3.96 1
Medium-quality music stream 128 kbps 450 Mbps 56.25 14
Browsing 1024 kbps 3600 Mbps 450 114
Streaming video 2048 kbps 7200 Mbps 900 228

From: http://gigaom.com/2010/05/14/as-data-overtakes-voice-mobile-costs-rise/?utm_source=feedburner&utm_medium=feed&utm_campaign=Feed:+OmMalik+(GigaOM)

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Mobile handsets with Wi-Fi

June 24th, 2010

From: http://gigaom.com/2010/05/14/wi-fi-it-just-keeps-going-and-growing/?utm_source=feedburner&utm_medium=feed&utm_campaign=Feed:+OmMalik+(GigaOM)

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Symbian Ads

June 24th, 2010

U.S. owners of Symbian-based handsets click 2.7 times more mobile ads than those with iPhones

The performance of different operating systems in April shows Feature Phone handsets continue its consistent rise in CTR’s (134 up 9 from March), closing the gap on Symbian (157 rising just a point from the previous month).

From: http://gigaom.com/2010/05/14/hey-advertisers-forget-the-iphone-symbian-is-where-its-at/?utm_source=feedburner&utm_medium=feed&utm_campaign=Feed:+OmMalik+(GigaOM)

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The End of the Landline

June 11th, 2010

22.9 percent of U.S. adults have a wireless phone at home but no landline.

  • Two of every nine adults live in wireless-only homes as compared to two out of every 17 in 2006.
  • Although wireless-only adoption rates for survey respondents decrease dramatically after the age of 35, every age group shows an increase in wireless adoption over prior-year surveys.
  • The number of unemployed and retired adults using only a wireless phone has doubled to 20.2 percent from 10.3 percent since the midpoint of 2006.
  • Even among households with both landline and wireless service, 25.7 percent of calls were on wireless telephones, and the CDC considers such households “wireless mostly” due to their increased reliance on cell phones. They account for 16.3 percent of all households, up from 14.4 percent in the first half of 2008.

And 75 percent of those between the ages of 12 and 17 own a cell phone, up from the 45 percent in 2004.

From: http://gigaom.com/2010/05/13/tracking-the-landlines-demise/?utm_source=feedburner&utm_medium=feed&utm_campaign=Feed:+OmMalik+(GigaOM)

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Number of iPhones in Use

June 11th, 2010

AT&T’s numbers from late 2009 reveal that only 75% of all sold iPhones were in use. That proportion is declining every quarter. So its silly to suggest there are 85 million users of Apple iPhone compatible digital devices. If we use the 75% ratio from AT&T, the maximum is 64 million. In reality that is far below 60 million by now. Out of specifically iPhone models, out of 51 million sold so far, less than 38 million are in use (using same AT&T ratio).

From: http://communities-dominate.blogs.com/brands/2010/05/smartphone-wars-panic-at-apple-panic-at-nokia-google-stumbles.html

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Jiwire Mobile Audience Insights Report

June 11th, 2010

From: http://www.jiwire.com/downloads/pdf/JiWire_MobileAudienceInsightsReport_Q12010.pdf

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